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Torchbearers offers The Rockshoal Isles and Last Chance. Choosing the first option leads to Slaying a False God, and then to Ending the Old Ways. On the choice between Commonwealth or Torchbearers depends the course of, not only, this mission, but also of the following two and the end of the campaign, as a result. Remember that there is no turning back, at the moment at which you make your choice which is why it is a good idea to save the game, in order to try another option of ending the campaign, in the future. Thanks to this, your back will be secure and your way to Carishar's southern cities paved.Ĥ.
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While fighting against Carishar, whether as Laryssa's ally, or alone, it is important that you capture the quickly the city to the West of the one that you have (or haven't) captured from Laryssa. It is a good idea to cast this spell on the units that are low on HP and will be, probably, attacked in the next turn.ģ. After it is cast on the selected unit, in the case in which it dies, and you win the battle, it respawns with 35% of its health points. The spell that you can choose for Valery is very helpful at attempts to keep your units alive. Additionally, for the exploration of places on the map, whenever possible, collect the items and additional units.Ģ. That is why you should try not to lose any units during the initial attacks.
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This is really important because the successful siege of the first city, with a much limited army, is very difficult, or even impossible. In the initial phase of the game, try not to lose any of your units. With the help from leaders, the siege is but a breeze.ġ. After the last one falls and you defeat the opponent, the mission will end in success. Then, you should have no problems capturing the rest of the cities. Slowly, without haste, by producing more units. Deal with them in the same way as with the previous ones. Your next goal should be to go South, where you find more of Carishara's cities. If your army remained strong enough, after the attack on Laryssa's Throne City, the best way in which you can use it is attack the city to the West of yours. Therefore, start training your units as quickly as possible, in all the cities, including the one that you have just captured. IF you have thought that capturing with the city is the end of fun, you will be disappointed p this is only the beginning of the battle, where you need to win against Carishara, who has not one, but several cities. You should especially watch out for Laryssa's attacks, here. if the next attack is likely to kill them, do not hesitate and retire them from the first line of attack, outside of the reach of the enemy units. If, however, the number of their health points is low, i.e.
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The final matter, which ensures you with success is using the leaders. After you destroy the gate, it is the that should block the passage and take on the majority of attacks. Another important matter is using the Human Knight correctly, because these are tough units of powerful attacks. The most important thing is to make a good use of the leaders and the Flame Tank, which you should use to destroy the gates and to deal considerable damage to the units on the walls. Immediately, launch the attack, with all your units, on Laryssa's Throne City. After two turns, you will be joined by another leader, Dwemus, thanks t which your party will grow to 4, of which (even Edward, until you capture the city) can die. After you decided to remain faithful to the Empire, you have no other choice but to attack Laryssa's city.